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Among Ruins | Game Design | Unreal Engine | Atlas Studios

Some screenshots for the upcoming indie title "Among Ruins" by Vulpe Arcana When working on Among Ruins, as Atlas Studios, I was responsible for making the main game design to start all the process. I did the combat system, puzzles creation, rapid prototyping, conceptualizing and developing character, rules and settings. I worked closely together with the 3D Artist on the team as well as with the Concept, Lighting and Level Artists.

Level Art by Carlos Andres Medina @

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Among Ruins | Level Art | Unreal Engine

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